package main;

/*
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/**
 *
 * @author daz
 */
public interface IGameDisplay {

    public void setPlayerId(int id);

    public void setNumberPlayer(int number);

    public void setTableHostId(int id);

    public void setNumberPlayerReady(int number);

    public void setMaxPlayer(int number);

    public void setGameRule(int gameRule);

    public void setMyViewId(int id);
}
